FaithTwin Promo: IndE-book Project
Internship Position: 3D Generalist/Environment Artist
Specific Role in this scene:
Animation of several shots
Lighting, Render
Rigging for both characters
VFX for the Logo
This is a cooperation project with:
Mostafa Ebrahim (Other shots of Animation), Alexa Zielinski (Storyboard), Victoria R.(Models of logo)
and previous UPG interns
Models, textures, and storyboard from other previous UPG Internship Members
Concept & Story, Music and IPs belong to Mr. Jerone Dodd Jr. and his company Universal Phoenix Group LLC
This is just for showcase of my personal contribution to the project, not the complete final.
My part of Animation, Rigging, Weight paint showcase
LIGHTING & RENDERS
Strike by warm temperature light against the dark background, highlight characters by the usage of rimlight, slightly highlight the metallic of cloth, offer an overall cinematic vibe
VISUAL EFFECTS
Blender 4.2 Geometry Node provide me a practicle platform for accomplishing this. Instead of using outside media like SideFX, it is well functional enough to make a model deformation, or vanquishing in reverse. Important function I use is Boolean, and while the empty boundary is booleaning the model, it deforms particle. The order of Boolean is also a criticle value to decide the direction of effects. The node tree is below.